From 45fa3a668e25cc4cfe11331496525ba9f952c0ee Mon Sep 17 00:00:00 2001 From: Shai Almog <67850168+shai-almog@users.noreply.github.com> Date: Sun, 16 Aug 2026 20:23:25 +0700 Subject: [PATCH] Add Codename One (#396) --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 34d1be9..76f3f2a 100644 --- a/README.md +++ b/README.md @@ -237,6 +237,7 @@ _Set of game frameworks, engines and platforms_ - :free: [Cocos Creator](https://www.cocos.com/en/creator) - Cocos Creator, a free cross-platform game development editor supporting Cocos2d-js, helps developers build 2D and 3D game scenes, edit game UI and other game resources quickly and efficiency. - :tada: [Cocos2D](https://github.com/los-cocos/cocos) - graphic library for games and multimedia, for python language - :tada: [Cocos2d-x](http://cocos2d-x.org/) - a C++ OpenGL 2D and 3D game engine. Uses C++ but has JS and Lua bindings. Target all the major mobile platforms and operating systems. Additional tools CocoStudio and Cocos Code IDE. +- :tada: [Codename One](https://github.com/codenameone/CodenameOne) - Cross-platform Java framework with beta game APIs and a visual Game Builder for 2D and 3D games. - :moneybag: [Construct](https://www.scirra.com/) - an HTML5 game maker, meaning you are not actually writing JavaScript. Instead, you use actions, events and conditions to do the heavy lifting. - :money_with_wings: [CopperCube](http://www.ambiera.com/coppercube/) - CopperCube is an all-in-one 3D game engine.Very easy to use. - :tada: [Coquette](http://coquette.maryrosecook.com/) - A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input.