From 63ef92406c8ea3f63b1f1037a959d2c788df495e Mon Sep 17 00:00:00 2001 From: Blank Date: Sat, 29 Aug 2026 18:42:24 +0800 Subject: [PATCH] Add GameFrameX to Engines and Frameworks (#404) --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 0f9df7f..220195e 100644 --- a/README.md +++ b/README.md @@ -266,6 +266,7 @@ _Set of game frameworks, engines and platforms_ - :free: :tada: [Folded Paper Engine](https://github.com/papercraftgames/folded-paper-engine) – Blender to Godot game mechanics engine/plug-ins. Just a few clicks. Super easy. Featuring: 2.5D/first-person/third-person controls, trigger commands/events, inventory, holdable items and all kinds of stuff. - :tada: [Forge](https://forgeleaf.com/forge) - Powerful and lightweight game framework for Go. - :tada: [Foster](https://github.com/FosterFramework/Foster) - A small cross-platform 2D game framework in C#. +- :tada: [GameFrameX](https://github.com/GameFrameX/GameFrameX) - A cross-engine game framework: Unity and Godot clients on a single actor-model .NET server, sharing one Protobuf contract and LuBan config pipeline. AI-agent friendly: instruction docs in-repo, codegen'd protocol/config layers. - :money_with_wings: [GameMaker](https://gamemaker.io/) - GameMaker accommodates the creation of cross-platform video games using drag and drop or a scripting language known as Game Maker Language, which can be used to develop more advanced games that could not be created just by using the drag and drop features. - :tada: [gameplay](http://gameplay3d.io/) - A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games. - :money_with_wings: [GameSalad](https://gamesalad.com/) - Game Creation Engine for Mac and Windows.