feat: add Carimbo engine

This commit is contained in:
Rodrigo Delduca
2026-01-15 07:53:16 -03:00
parent 66653d12d1
commit 6711b414a6

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@@ -220,6 +220,7 @@ _Set of game frameworks, engines and platforms_
- :tada: [Box2D](http://box2d.org/) - A 2D Physics Engine for Games. - :tada: [Box2D](http://box2d.org/) - A 2D Physics Engine for Games.
- :tada: [Box2D.NET](https://github.com/ikpil/Box2D.NET) - A port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers. - :tada: [Box2D.NET](https://github.com/ikpil/Box2D.NET) - A port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers.
- :tada: [Bullet](http://bulletphysics.org/wordpress/) - Real-time physics simulation. - :tada: [Bullet](http://bulletphysics.org/wordpress/) - Real-time physics simulation.
- :tada: [Carimbo](https://github.com/willtobyte/carimbo) - A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly.
- :tada: [Chipmunk C#](https://github.com/netonjm/ChipmunkSharp) - C# implementation of the Chipmunk2D lib. - :tada: [Chipmunk C#](https://github.com/netonjm/ChipmunkSharp) - C# implementation of the Chipmunk2D lib.
- :tada: [Chipmunk2D](https://chipmunk-physics.net/) - A fast and lightweight 2D game physics library. - :tada: [Chipmunk2D](https://chipmunk-physics.net/) - A fast and lightweight 2D game physics library.
- :tada: [Cinder](https://libcinder.org/) - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++. - :tada: [Cinder](https://libcinder.org/) - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.