From 91100b33705b49ed797c493cd0fa65203ee3b0b8 Mon Sep 17 00:00:00 2001 From: Vladimir Glazachev Date: Mon, 30 Mar 2026 15:52:58 +0400 Subject: [PATCH] Add Rosebud AI - vibe coding platform for 3D games Co-Authored-By: Claude Opus 4.6 (1M context) --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 430322c..37b7ce1 100644 --- a/README.md +++ b/README.md @@ -365,6 +365,7 @@ _Set of game frameworks, engines and platforms_ - :tada: [AI Game Developer](https://github.com/IvanMurzak/Unity-MCP) - `Unity Editor` and `Unity Runtime` AI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay. - :money_with_wings: [Coplay](https://coplay.dev?ref=github&utm_source=magictools) - AI Copilot for Unity - :tada: [Fluent Behaviour Tree](https://github.com/codecapers/Fluent-Behaviour-Tree) - C# behaviour tree library with a fluent API released under MIT. +- :money_with_wings: [Rosebud AI](https://rosebud.ai) - Vibe coding platform for creating 3D games and interactive web apps with AI. - :tada: [SimpleAI](https://github.com/mgerhardy/simpleai/) - C++11 behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT. ## Audio