From b76b54c2ca5eb8f02d4b18c148c69d004b0c4ac5 Mon Sep 17 00:00:00 2001 From: Hugo-Dz <30731578+Hugo-Dz@users.noreply.github.com> Date: Mon, 13 Jul 2026 14:47:31 +0200 Subject: [PATCH] add pixel art tools (#385) --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index cdb4ef4..12aac21 100644 --- a/README.md +++ b/README.md @@ -160,6 +160,7 @@ _Great graphics placeholders and tools to turn that squared game into a picasso - :free: [Tilemancer](https://led.itch.io/tilemancer) - A quick procedural tile creator designed for pixel-art games. - :free: [Timanthes](http://csdb.dk/release/?id=75871) - A pixel art editor for the Commodore 64 computer running on Windows - :free: [Charas](http://charas-project.net/index.php) - Charas is a charset generator for RPG Maker. +- :tada: [Sprite Fusion Pixel Art Cleaner](https://www.spritefusion.com/pixel-snapper) - Convert messy AI-generated pixel art into true, pixel-perfect pixel art. [Source](https://github.com/Hugo-Dz/spritefusion-pixel-snapper) - :free: [Spritemate](http://www.spritemate.com) - Online Editor for Commodore 64 Sprites - :tada: [Squoosh](https://squoosh.app) - Make images smaller using best-in-class codecs, right in the browser. - :tada: [SVGcode](https://svgco.de/) - SVGcode is a Progressive Web App that lets you convert raster images like JPG, PNG, GIF, WebP, AVIF, etc. to vector graphics in SVG format. @@ -368,6 +369,7 @@ _Set of game frameworks, engines and platforms_ - :money_with_wings: [Coplay](https://coplay.dev?ref=github&utm_source=magictools) - AI Copilot for Unity - :tada: [Fluent Behaviour Tree](https://github.com/codecapers/Fluent-Behaviour-Tree) - C# behaviour tree library with a fluent API released under MIT. - :money_with_wings: [Rosebud AI](https://rosebud.ai) - Vibe coding platform for creating 3D games and interactive web apps with AI. +- :money_with_wings: [Sprite Fusion AI Pixel Art Generator](https://www.spritefusion.com/pixel-art-generator) - AI-powered browser studio for generating, editing, animating, and exporting game-ready pixel art sprites, icons, props, and spritesheets. - :tada: [SimpleAI](https://github.com/mgerhardy/simpleai/) - C++11 behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT. ## Audio